Geeks With Blogs
Scott Miller Appsguild - Software craftsmanship, project management, and the biz of software June 2008 Entries
The nature of epiphany
In my previous post, I was focused on making One Game per Month. Well, that only works if you continue to work on it. I, on the other hand, got distracted on doing something else. Which is a problem, because when it stops being fun and I'm in the bowels of coding and debugging, it seems more like work. This brought to my mind the nature of epiphany. We all want to get that lightning bolt from the sky that gives us the great idea. In fact, epiphany used to mean that you got the idea from God. I am ......

Posted On Monday, June 23, 2008 9:43 PM

XNA - Sovereign
For the last six weeks I have been working on a Master of Orion clone called Sovereign - all in XNA. Main screen Intro screen Menu screen Planet info screen All of these graphics were created with Paint.Net. All graphics, such as the logo, menu screen background, and planets, were created from tutorials on the Paint.Net forums. Current Features: Intro screen has a gear animation that moves across the screen, cracks like an egg, and an Appsguild logo flies out, complete with Fade. Menu screen has ......

Posted On Sunday, June 1, 2008 9:23 PM

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